Monday, November 28, 2011

2 Modeled Items

Here's my two modeled items, a birthday cake and a Mario hat. The table on the bottom is just four cylinders and a rectangle with wood texture. The plate for the birthday cake is just a polygon cylinder that I raised the edges on, smoothed, and added a china pattern texture. The cake itself was also really easy, its just a smoothed cylinder that I added a chocolate frosting texture to. The candle is a cylinder with two spirals around it and a glowing orange flame on top. The Mario hat is a nurbs sphere. I changed the end sweep to 180 to make it a hemisphere, then modeled it based on a picture I found. The brim of the hat is a nurbs plane that I also modeled. To make the Mario logo, I made my own pattern in Illustrator. I just made a white circle with a transparent M in it and and transparent background, then applied the picture as a texture to a nurbs plane, so it would just look like a white circle with a red M. Anyway, that's pretty much it. I'm going to try to model a block and mushroom to do some sort of Mario type animation with the hat next.

Monday, November 7, 2011

Pendulum Swing Animation


Here's the pendulum swing animation. Pretty simple, just had to use the smooth in/out property to make it look realistic when it changed directions.

Door Animation


Here's the door animation. It was pretty simple, so there's not much to explain.

Tuesday, November 1, 2011

Screwdriver & Tire Imports

Here's my screwdriver and tire imports. This wasn't very hard. I just had to copy and paste them into my scene, add the textures, and then place them, so not much to explain!