For my second group tutorial, I watched some videos about UV mapping. I've done some basic stuff with UV mapping, but I would like to learn some more advanced techniques. I will probably continue watching the rest of the videos to learn any new information they have to offer. I practiced by creating a UV map for the hallway for our game by creating an automatic mapping and then cutting certain edges and arranging them. Below is an image of the UV map, but it is not done being textured.
I also worked with texturing the house model by using the UV map. Below is an image of the UV map for the house and some images of the house.
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