Maya Software method luminance alpha channel pass thing
Mental ray method luminance alpha channel thing.
Mental ray method luminance alpha channel thing applied to image.
In the end I ended up using the mental ray method, because I felt like the software method did not blur the background enough (ie. the sink and the paper towels). However, I'm sure there is a way to get the Maya Software method to have a darker background on the alpha channel. Anyway, this tutorial was definitely helpful because it enables a realistic depth of field effect sans super long renders and lower quality with the Maya built-in depth of field on the camera.
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